{"id":1825,"date":"2020-11-26T15:51:56","date_gmt":"2020-11-26T15:51:56","guid":{"rendered":"https:\/\/persona.ly\/blog\/?p=1825"},"modified":"2022-12-22T14:25:03","modified_gmt":"2022-12-22T14:25:03","slug":"case-study-goat-games-kings-throne","status":"publish","type":"post","link":"https:\/\/persona.ly\/blog\/2020\/11\/case-study-goat-games-kings-throne\/","title":{"rendered":"Case Study &#8211; GOAT Games&#8217; King&#8217;s Throne"},"content":{"rendered":"\n<h4><a href=\"https:\/\/personartb-cdn.s3.us-east-2.amazonaws.com\/case_studies\/ply_goatgames_case_study_digital_en_2a.pdf\" target=\"_blank\" rel=\"noreferrer noopener\" aria-label=\"Download the PDF version of the case study (opens in a new tab)\">Download the PDF version of the case study<\/a><\/h4>\n\n\n\n<h2><strong>GOAT Games Intro&nbsp;<\/strong><\/h2>\n\n\n\n<p><a href=\"https:\/\/www.goatgames.com\/\" target=\"_blank\" rel=\"noreferrer noopener\" aria-label=\"GOAT Games (opens in a new tab)\">GOAT Games<\/a>, founded in 2019, is a mobile game development and publishing company located in Guangzhou, China. The GOAT team\u2019s core members are from well-known international game companies such as Tap4fun, FunPlus, Elex, Storm8, Pocket Gems, NetEase, Tencent, and more.&nbsp;<\/p>\n\n\n\n<p><a href=\"https:\/\/www.goatgames.com\/\" target=\"_blank\" rel=\"noreferrer noopener\" aria-label=\"GOAT Games (opens in a new tab)\">GOAT Games<\/a> were formerly a global publishing division of Efun, under which they\u2019d released one of their leading titles \u201c<a href=\"https:\/\/play.google.com\/store\/apps\/details?id=com.stgl.global&amp;referrer=adjust_reftag%3DcYDSvSLTuPsK4%26utm_source%3Dcs_activity\" target=\"_blank\" rel=\"noreferrer noopener\" aria-label=\"War and Magic (opens in a new tab)\">War and Magic<\/a>\u201d. As an independent company, they have an in-house development team as well as a diverse localization team composed of European, American, and domestic members. Their leading title &#8220;<a href=\"https:\/\/play.google.com\/store\/apps\/details?id=com.stgl.global&amp;referrer=adjust_reftag%3DcYDSvSLTuPsK4%26utm_source%3Dcs_activity\" target=\"_blank\" rel=\"noreferrer noopener\" aria-label=\"War and Magic (opens in a new tab)\">War and Magic<\/a>&#8221; ranks #1 as top-grossing in more than 7 countries, with over 10 million players around the globe.<\/p>\n\n\n\n<h2><strong>Persona.ly Intro<\/strong><\/h2>\n\n\n\n<p>Persona.ly is a tech product company driving <a href=\"https:\/\/persona.ly\/programmatic-ua\">mobile user acquisition<\/a> for brands and app developers, operating world-wide and focusing on the US, KR, JP, RU, SEA, and IN markets. Using our proprietary bidder and machine-learning algorithms, we offer transparent, performance-based, highly-targeted UA, and <a href=\"https:\/\/persona.ly\/programmatic-re-engagement\">retargeting solutions<\/a>.<\/p>\n\n\n\n<p>Persona.ly strives to be more than just a vendor for its partners, but a partner that helps generate actual value, growth, and broad marketing insights that can be used across channels.<\/p>\n\n\n\n<h2><strong>Campaign Goals<\/strong><\/h2>\n\n\n\n<p>Persona.ly worked together with <a href=\"https:\/\/www.goatgames.com\/\" target=\"_blank\" rel=\"noreferrer noopener\" aria-label=\"GOAT Games (opens in a new tab)\">GOAT Games<\/a> on one of their leading titles, \u201c<a href=\"https:\/\/k.goatgames.com\/\" target=\"_blank\" rel=\"noreferrer noopener\" aria-label=\"King's Throne: Game of Lust (opens in a new tab)\">King&#8217;s Throne: Game of Lust<\/a>\u201d aiming to reach app growth and acquire highly engaged users through the use of playable ads.&nbsp;<\/p>\n\n\n\n<h2><strong>Process<\/strong><\/h2>\n\n\n\n<p>Our proprietary <a href=\"https:\/\/persona.ly\/programmatic-dsp\">programmatic DSP<\/a> is integrated with all major SSPs and can process more than 500,000 QPS of in-app inventory. We apply user-level targeting using our machine-learning algorithms, based on real-time request data and aggregated data from our DMP, to run effective UA campaigns. This infrastructure, designed to allow us to focus on user behavior, rather than just ad placements, enables us to help mobile app developers, such as GOAT Games, to acquire the most relevant users for their games.\u00a0<\/p>\n\n\n\n<p>When we started running UA campaigns for <a href=\"https:\/\/www.goatgames.com\/\" target=\"_blank\" rel=\"noreferrer noopener\" aria-label=\"GOAT Games (opens in a new tab)\">GOAT Games<\/a>\u2019 \u201c<a href=\"https:\/\/k.goatgames.com\/\" target=\"_blank\" rel=\"noreferrer noopener\" aria-label=\"King's Throne: Game of Lust (opens in a new tab)\">King&#8217;s Throne: Game of Lust<\/a>\u201d, on both iOS and Android in the USA, our approach was to combine our intent-based targeting with interstitial videos and interactive playable ads.&nbsp;<\/p>\n\n\n\n<p>We targeted users that showed direct interest in multiple relevant genres &#8211; MMORPG, strategy (including 4x), and RPG, as well as games revolving around \u2018choice\u2019 and interactive storytelling mechanics and used both video ads and <a href=\"https:\/\/vimeo.com\/485041016\" target=\"_blank\" rel=\"noreferrer noopener\" aria-label=\"playable ads (opens in a new tab)\">playable ads<\/a> to boost in-app performance. This approach allowed us to acquire users that showed past intent in at least one of the sub-genres that compile the game&#8217;s core theme and mechanics, leading to a much shorter exploration period.<\/p>\n\n\n\n<p>Then, our machine learning models gradually learned the patterns of the users that were most engaged or made purchases on the same day they installed, which allowed us to target similar users and eventually resulted in beating the organic conversion to FTD.<\/p>\n\n\n\n<h3>Our playable ad for &#8220;King&#8217;s Throne &#8211; Game of Lust &#8220;<\/h3>\n\n\n\n<p align=\"center\"><iframe loading=\"lazy\" src=\"https:\/\/player.vimeo.com\/video\/485041016\" width=\"400\" height=\"843\" frameborder=\"0\" allow=\"autoplay; fullscreen\" allowfullscreen=\"\"><\/iframe><\/p>\n\n\n\n<h2><strong>Results<\/strong><\/h2>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img decoding=\"async\" loading=\"lazy\" src=\"https:\/\/persona.ly\/blog\/wp-content\/uploads\/2020\/11\/GOAT-Games-chart-1024x555.png\" alt=\"FTD Conversion vs. Organic Benchmark - King Throne's Mobile UA Case Study \" class=\"wp-image-1835\" width=\"768\" height=\"416\"\/><\/figure><\/div>\n\n\n<p><\/p>\n\n\n<div class=\"wp-block-image is-style-circle-mask\">\n<figure class=\"alignleft size-thumbnail\"><img decoding=\"async\" loading=\"lazy\" width=\"150\" height=\"150\" src=\"https:\/\/persona.ly\/blog\/wp-content\/uploads\/2020\/11\/Cherpak-150x150.jpg\" alt=\"Alexander Cherpak, Senior UA &amp; Marketing Lead @ Goat games\" class=\"wp-image-1829\"\/><\/figure><\/div>\n\n\n<blockquote class=\"wp-block-quote\">\n<p>Working with Persona.ly is a pleasure. Their dedicated, and efficient team is always ready to outreach our goals. In our campaign, we saw an incredibly fast growth both in volume, and ROAS, which makes Persona.ly one of the best DSP platforms on the market<\/p>\n<cite> Alexander Cherpak, Senior UA &amp; Marketing Lead @ Goat games <\/cite><\/blockquote>\n\n\n<div class=\"wp-block-image is-style-circle-mask\">\n<figure class=\"alignleft size-thumbnail\"><img decoding=\"async\" loading=\"lazy\" width=\"150\" height=\"150\" src=\"https:\/\/persona.ly\/blog\/wp-content\/uploads\/2020\/11\/Yan-150x150.jpg\" alt=\" Yan Reizin, Regional Manager @ Persona.ly \" class=\"wp-image-1831\"\/><\/figure><\/div>\n\n\n<blockquote class=\"wp-block-quote\">\n<p> The team at Goat Games is a pleasure to work with &#8211; their cooperation and attentiveness to detail allowed us to create an effective playable ad quickly and scale our bidding and prediction faster than usual, leading to quicker, more promising results <\/p>\n<cite> Yan Reizin, Regional Manager @ Persona.ly <\/cite><\/blockquote>\n","protected":false},"excerpt":{"rendered":"<p>Download the PDF version of the case study GOAT Games Intro&nbsp; GOAT Games, founded in 2019, is a mobile game development and publishing company located in Guangzhou, China. The GOAT team&rsquo;s core members are from well-known international game companies such as Tap4fun, FunPlus, Elex, Storm8, Pocket Gems, NetEase, Tencent, and more.&nbsp; GOAT Games were formerly &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/persona.ly\/blog\/2020\/11\/case-study-goat-games-kings-throne\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Case Study &#8211; GOAT Games&#8217; King&#8217;s Throne&#8221;<\/span><\/a><\/p>\n","protected":false},"author":8,"featured_media":1833,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[297,23,6,13],"tags":[1209,788,1178,1217,274],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v19.13 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>How We Increased the % of Paying Users for GOAT Games&#039; &quot;King&#039;s Throne - Game of Lust&quot; | Persona.ly - The Weekly Retention<\/title>\n<meta name=\"description\" content=\"Our latest case study for GOAT GAMES&#039; &quot;King&#039;s Throne: Game of Lust&quot; covers how we were able to increase the % of paying users, beating the organic benchmark, by using intent-based targeting and engaging ads\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/persona.ly\/blog\/2020\/11\/case-study-goat-games-kings-throne\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"How We Increased the % of Paying Users for GOAT Games&#039; &quot;King&#039;s Throne - Game of Lust&quot; | Persona.ly - The Weekly Retention\" \/>\n<meta property=\"og:description\" content=\"Our latest case study for GOAT GAMES&#039; &quot;King&#039;s Throne: Game of Lust&quot; covers how we were able to increase the % of paying users, beating the organic benchmark, by using intent-based targeting and engaging ads\" \/>\n<meta property=\"og:url\" content=\"https:\/\/persona.ly\/blog\/2020\/11\/case-study-goat-games-kings-throne\/\" \/>\n<meta property=\"og:site_name\" content=\"Persona.ly - The Weekly Retention\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/persona.ly.monetization\" \/>\n<meta property=\"article:published_time\" content=\"2020-11-26T15:51:56+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2022-12-22T14:25:03+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/persona.ly\/blog\/wp-content\/uploads\/2020\/11\/GOAT-Game-header.png\" \/>\n\t<meta property=\"og:image:width\" content=\"650\" \/>\n\t<meta property=\"og:image:height\" content=\"350\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/png\" \/>\n<meta name=\"author\" content=\"Joseph Iris\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@persona_ly\" \/>\n<meta name=\"twitter:site\" content=\"@persona_ly\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Joseph Iris\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"4 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\/\/persona.ly\/blog\/2020\/11\/case-study-goat-games-kings-throne\/#article\",\"isPartOf\":{\"@id\":\"https:\/\/persona.ly\/blog\/2020\/11\/case-study-goat-games-kings-throne\/\"},\"author\":{\"name\":\"Joseph Iris\",\"@id\":\"https:\/\/persona.ly\/blog\/#\/schema\/person\/9422ab3316e59168b626739f2cb58108\"},\"headline\":\"Case Study &#8211; 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