{"id":3688,"date":"2025-09-21T10:48:51","date_gmt":"2025-09-21T10:48:51","guid":{"rendered":"https:\/\/persona.ly\/blog\/?p=3688"},"modified":"2025-11-26T10:24:21","modified_gmt":"2025-11-26T10:24:21","slug":"how-we-outperformed-roas-d7-kpi-by-3-4x-for-mobirixs-bricks-breaker-quest-ios-re-engagement","status":"publish","type":"post","link":"https:\/\/persona.ly\/blog\/2025\/09\/how-we-outperformed-roas-d7-kpi-by-3-4x-for-mobirixs-bricks-breaker-quest-ios-re-engagement\/","title":{"rendered":"How We Outperformed ROAS D7 KPI by 3.4x for Mobirix\u2019s Bricks Breaker Quest (iOS Re-engagement)"},"content":{"rendered":"\n<p style=\"font-size:15px\"> <em><a href=\"https:\/\/content.cdn.personaly.bid\/case_studies\/Mobirix_X_Persona.ly_CS_Final_ENG.pdf\" target=\"_blank\" rel=\"noreferrer noopener\">Download the PDF version of the case study<\/a><\/em><\/p>\n\n\n\n<div class=\"is-layout-flex wp-container-3 wp-block-columns\">\n<div class=\"is-layout-flow wp-block-column is-vertically-aligned-top\" style=\"flex-basis:25%\">\n<figure class=\"wp-block-image size-full\"><a href=\"https:\/\/persona.ly\/blog\/wp-content\/uploads\/2025\/09\/Group-2609280.webp\"><img decoding=\"async\" loading=\"lazy\" width=\"189\" height=\"179\" src=\"https:\/\/persona.ly\/blog\/wp-content\/uploads\/2025\/09\/Group-2609280.webp\" alt=\"\" class=\"wp-image-3689\"\/><\/a><\/figure>\n<\/div>\n\n\n\n<div class=\"is-layout-flow wp-block-column\" style=\"flex-basis:75%\">\n<p>We partnered with <a href=\"https:\/\/www.mobirix.com\/eng\/main\/main.html\" target=\"_blank\" rel=\"noreferrer noopener\">Mobirix<\/a> to <strong>re-engage churned users of their casual Bricks Breaker Quest game on iOS globally<\/strong>. Mobirix is a casual mobile game developer listed among top-3 most downloaded Korean publishers worldwide.<\/p>\n<\/div>\n<\/div>\n\n\n\n<div style=\"height:41px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h2>Results at a Glance<\/h2>\n\n\n\n<div class=\"is-layout-flex wp-container-7 wp-block-columns\">\n<div class=\"is-layout-flow wp-block-column\">\n<p class=\"has-text-align-left has-x-large-font-size\"><strong>9x<\/strong><\/p>\n\n\n\n<p>Campaign Scaling in 10 Weeks<\/p>\n<\/div>\n\n\n\n<div class=\"is-layout-flow wp-block-column\">\n<p class=\"has-x-large-font-size\"><strong>&gt;100%<\/strong><\/p>\n\n\n\n<p>Outperforming ROAS D7 KPI from week 1<\/p>\n<\/div>\n\n\n\n<div class=\"is-layout-flow wp-block-column\">\n<p class=\"has-x-large-font-size\"><strong>3.4x<\/strong><\/p>\n\n\n\n<p>Outperforming ROAS D7 KPI by week 7<\/p>\n<\/div>\n<\/div>\n\n\n\n<div style=\"height:40px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h2>Campaign Goal<\/h2>\n\n\n\n<p>The ultimate goal of the campaign was to re-engage lapsed Bricks Breaker Quest users to bring them back to the game to become active users again in order to maximize in-app advertising (IAA) revenue, with ROAS D7 being a KPI.<\/p>\n\n\n\n<div style=\"height:50px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<blockquote class=\"wp-block-quote\">\n<figure class=\"wp-block-image size-full is-resized\"><a href=\"https:\/\/persona.ly\/blog\/wp-content\/uploads\/2025\/09\/Jihyun-Lee-\u2013-Marketing-Team-Manager-at-Mobirix-3.webp\"><img decoding=\"async\" loading=\"lazy\" src=\"https:\/\/persona.ly\/blog\/wp-content\/uploads\/2025\/09\/Jihyun-Lee-\u2013-Marketing-Team-Manager-at-Mobirix-3.webp\" alt=\"\" class=\"wp-image-3721\" width=\"182\" height=\"238\"\/><\/a><\/figure>\n\n\n\n<div style=\"height:19px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>&#8220;From the early stages of the iOS re-engagement campaign, we achieved our KPIs and scaled up not through aggressive spend increases, but based on campaign learnings and performance. As a result, we were able to not only secure volume but also expand it steadily while consistently meeting our KPIs.&#8221;<\/p>\n\n\n\n<p><\/p>\n<cite><strong>Jihyun Lee &#8211; Marketing Team Manager at Mobirix<\/strong><\/cite><\/blockquote>\n\n\n\n<div style=\"height:40px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h2>Programmatic Re-engagement Process <\/h2>\n\n\n\n<p>When we started running the re-engagement campaign with Mobirix, using our <strong>proprietary Live Audiences segmentation engine <\/strong>(available to our clients at no extra cost), we created several segments of users based on their activity (and inactivity) in the game. Our segmentation engine capabilities allow us to slice and dice the audience to detect and target the most prominent user cohorts to deliver exceptional performance for our clients.<\/p>\n\n\n\n<p>Our <strong>programmatic ML-driven DSP<\/strong> is integrated exclusively with tier-1 ad exchanges and is processing over 4 million ad requests per second, allowing us to quickly gather signals to identify which audience segments have a higher likelihood to convert (re-install or re-open the app) as a result of seeing an ad.<\/p>\n\n\n\n<p>Once we collected the initial data to identify which user segments are more likely to convert, our bidder started targeting those cohorts.<\/p>\n\n\n\n<p>The main challenge was to <strong>sift through tens of millions of Bricks Breaker Quest users and identify the segments most likely to engage in the game for longer periods of time and watch more ads<\/strong> to consequently maximize in-app advertising (IAA) revenue.<\/p>\n\n\n\n<p>Direct integration with the client\u2019s MMP and receiving the real-time data on IAA revenue allowed our programmatic bidder to optimize the campaign in real-time and enhance the performance by targeting <strong>ad whales.<\/strong><\/p>\n\n\n\n<p>A user qualifies as an&nbsp;Ad Whale&nbsp;in either of the following cases:<\/p>\n\n\n\n<ol>\n<li><strong>High Engagement Through Ad Views<\/strong><br>&#8211; The user consistently has&nbsp;longer in-app sessions&nbsp;with&nbsp;many ad impressions, regardless of the perceived market value of those impressions.<br>&#8211; These users demonstrate exceptional tolerance for ad exposure, making them highly valuable over time even if their per-impression eCPM is average.<br><\/li>\n\n\n\n<li><strong>Exceptional Market Value (High eCPM Users)<\/strong><br>&#8211; The user generates a&nbsp;very high effective CPM (eCPM)&nbsp;relative to the broader market.<br>&#8211; These users are especially valuable due to the premium rates advertisers are willing to pay for their impressions.<\/li>\n<\/ol>\n\n\n\n<p>By programmatically balancing these segments, we were able to<strong> significantly outperform the ROAS D7 KPI from week 1<\/strong>, allowing us to <strong>steadily scale the campaign 9 times in 2.5 months <\/strong>while  exceeding the KPI by a significant margin.<\/p>\n\n\n\n<div style=\"height:30px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h2>Campaign Results<\/h2>\n\n\n\n<p><strong>ROAS D7 Growth<\/strong><\/p>\n\n\n\n<div class=\"is-layout-flex wp-container-9 wp-block-columns\">\n<div class=\"is-layout-flow wp-block-column\">\n<p>From the first week of running the retargeting campaign with Mobirix, by strategically targeting <strong>ad whales<\/strong> (audience characterized by higher CPM or heavily watching ads) we significantly outperformed the ROAS D7 KPI. By week 4, we outperformed the ROAS D7 KPI by 3.2 times.<br>As we received more positive signals, our programmatic ML-driven bidder accurately predicted which audience segments were more likely to become engaged users and focused on those segments. As a result, we successfully re-engaged an <strong>audience that converted into paying users through in-app purchases (IAP)<\/strong>. This approach further strengthened the campaign performance.<\/p>\n<\/div>\n<\/div>\n\n\n\n<p>By week 7, <strong>IAP contributed to an additional boost in overall D7 ROAS (IAA + IAP)<\/strong>, demonstrating the combined effect of ad revenue and purchases on campai gn outcomes. This balance between IAA and IAP ensured steady outperformance while continuing to scale. <\/p>\n\n\n\n<div class=\"is-layout-flex wp-container-11 wp-block-columns\">\n<div class=\"is-layout-flow wp-block-column\">\n<figure class=\"wp-block-image size-full\"><a href=\"https:\/\/persona.ly\/blog\/wp-content\/uploads\/2025\/11\/D7-First-Unique-Re-purchase-Cost-Reduction-and-Bid-Price-Increase-1.webp\"><img decoding=\"async\" loading=\"lazy\" width=\"691\" height=\"400\" src=\"https:\/\/persona.ly\/blog\/wp-content\/uploads\/2025\/11\/D7-First-Unique-Re-purchase-Cost-Reduction-and-Bid-Price-Increase-1.webp\" alt=\"D7-First-Unique-Re-purchase-Cost-Reduction-and-Bid-Price-Increase-1\" class=\"wp-image-3866\"\/><\/a><\/figure>\n<\/div>\n<\/div>\n\n\n\n<div style=\"height:30px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<div style=\"height:0px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h2>Campaign Scaling<\/h2>\n\n\n\n<p>From the very beginning of the campaign with Mobirix, outperforming the KPI multiple times, we built confidence in our ability to deliver results at scale. This early success encouraged the Mobirix team to steadily scale the campaign.<\/p>\n\n\n\n<div class=\"is-layout-flex wp-container-14 wp-block-columns\">\n<div class=\"is-layout-flow wp-block-column\" style=\"flex-basis:40%\">\n<p>Another level of optimization was achieved due our DSP\u2019s capability to <strong>optimize bidding strategy based on predicted bid price and predicted LTV, enhanced by receiving real-time data from an MMP<\/strong>. Bid optimization allowed us to ensure that the LTV of the audience would be higher than the bid price, leaving ample room for ROAS growth while scaling the campaign.<\/p>\n<\/div>\n\n\n\n<div class=\"is-layout-flow wp-block-column\" style=\"flex-basis:60%\">\n<figure class=\"wp-block-image size-full\"><a href=\"https:\/\/persona.ly\/blog\/wp-content\/uploads\/2025\/09\/Campaign-Scaling-Over-Time-1.png\"><img decoding=\"async\" loading=\"lazy\" width=\"627\" height=\"647\" src=\"https:\/\/persona.ly\/blog\/wp-content\/uploads\/2025\/09\/Campaign-Scaling-Over-Time-1.png\" alt=\"\" class=\"wp-image-3733\"\/><\/a><\/figure>\n<\/div>\n<\/div>\n\n\n\n<p><br>In the following weeks, we continued scaling the campaign, ultimately reaching nearly <strong>9x scaling within 10 weeks<\/strong>, while significantly outperforming the ROAS D7 KPI.<\/p>\n\n\n\n<h2>About Mobirix<\/h2>\n\n\n\n<p>Founded in 2004, Mobirix has established itself as a global mobile game developer and publisher known for its accessible and casual gameplay. The studio has released over 200 titles across Android and iOS, including hits like Bricks Breaker Quest, consistently ranking among the top Korean publishers worldwide.<\/p>\n\n\n\n<blockquote class=\"wp-block-quote\">\n<figure class=\"wp-block-image size-full\"><a href=\"https:\/\/persona.ly\/blog\/wp-content\/uploads\/2024\/09\/Rachel-SEO-Business-Development-Director-Korea-at-Persona.ly-1.webp\"><img decoding=\"async\" loading=\"lazy\" width=\"145\" height=\"296\" src=\"https:\/\/persona.ly\/blog\/wp-content\/uploads\/2024\/09\/Rachel-SEO-Business-Development-Director-Korea-at-Persona.ly-1.webp\" alt=\"Rachel SEO - Business Development Director, Korea at Persona.ly (1)\" class=\"wp-image-3467\"\/><\/a><\/figure>\n\n\n\n<div style=\"height:19px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>&#8220;The mobile gaming market often considers retargeting unsuitable for IAA-driven titles, but Mobirix\u2019s success shows that such game developers should test re-engagement campaigns.<\/p>\n\n\n\n<p>Persona.ly\u2019s programmatic DSP excels by dynamically targeting ad whales based on engagement patterns, optimizing the campaign to drive high IAA revenue.<\/p>\n\n\n\n<p>We\u2019re thrilled that our iOS re-engagement solutions delivered strong results for Bricks Breaker Quest. With our ML model\u2019s adaptability allowing us to adjust targeting in real-time, we consistently surpassed KPIs, showcasing Persona.ly\u2019s ability to deliver scalable, high-impact results in a competitive landscape.&#8221;<\/p>\n<cite><strong><a href=\"https:\/\/www.linkedin.com\/in\/rachel-seo-199a74127\/\">Rachel SEO<\/a> &#8211; Business Development Director, Korea at Persona.ly<\/strong><\/cite><\/blockquote>\n\n\n\n<div style=\"height:40px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h2>About Persona.ly<\/h2>\n\n\n\n<p>Persona.ly is a data-driven product company specializing in mobile user acquisition and retargeting, powered by proprietary machine learning algorithms and a robust first-party data management platform.<\/p>\n\n\n\n<p>We help leading mobile companies including <a href=\"https:\/\/www.king.com\/\" target=\"_blank\" rel=\"noreferrer noopener\">King<\/a>, <a href=\"https:\/\/persona.ly\/blog\/2024\/11\/how-we-outperformed-the-roas-kpi-in-3-weeks-for-goddess-of-victory-nikke\/\">Tencent<\/a>,<a href=\"https:\/\/persona.ly\/blog\/2022\/11\/mobile-retargeting-papaya-gaming\/\"> Papaya<\/a>, <a href=\"https:\/\/persona.ly\/blog\/2023\/10\/how-we-outperformed-d7-roas-5-6x-for-grand-summoners-hardcore-rpg-on-ios\/\">NextNinja<\/a>, <a href=\"https:\/\/persona.ly\/blog\/2020\/09\/tilting-point-runs-contextually-driven-lat-ua-campaigns-with-persona-ly-ftds-increase\/\">Tilting Point<\/a>, <a href=\"https:\/\/persona.ly\/blog\/2025\/01\/how-persona-ly-increased-d7-ftd-cvr-for-non-payers-by-1-6x-in-2-months-for-nexons-maplestory-m\/\">Nexon<\/a> and many others reach and exceed their growth goals by accurately predicting which users are most likely to engage and convert. Our machine learning models are optimized to target high-value users based on predicted LTV, driving strong ROAS and long-term user quality.<br><br>Our in-house <a href=\"https:\/\/persona.ly\/programmatic-dsp\" target=\"_blank\" rel=\"noreferrer noopener\">programmatic DSP<\/a> is directly integrated with top-tier ad exchanges and OEMs, processing over 4 million ad requests per second globally.<br><br>By combining real-time predictive analytics with programmatic scale, we empower our partners to unlock smarter growth, higher LTV, and measurable incremental impact.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Download the PDF version of the case study We partnered with Mobirix to re-engage churned users of their casual Bricks Breaker Quest game on iOS globally. Mobirix is a casual mobile game developer listed among top-3 most downloaded Korean publishers worldwide. Results at a Glance 9x Campaign Scaling in 10 Weeks &gt;100% Outperforming ROAS D7 &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/persona.ly\/blog\/2025\/09\/how-we-outperformed-roas-d7-kpi-by-3-4x-for-mobirixs-bricks-breaker-quest-ios-re-engagement\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;How We Outperformed ROAS D7 KPI by 3.4x for Mobirix\u2019s Bricks Breaker Quest (iOS Re-engagement)&#8221;<\/span><\/a><\/p>\n","protected":false},"author":17,"featured_media":3729,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[297,896],"tags":[],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v19.13 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>How We Outperformed ROAS D7 KPI by 3.4x for Mobirix\u2019s Bricks Breaker Quest (iOS Re-engagement) | Persona.ly - The Weekly Retention<\/title>\n<meta name=\"description\" content=\"Download the PDF version of the case study We partnered with Mobirix to re-engage churned users of their casual Bricks Breaker Quest game on iOS globally.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/persona.ly\/blog\/2025\/09\/how-we-outperformed-roas-d7-kpi-by-3-4x-for-mobirixs-bricks-breaker-quest-ios-re-engagement\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"How We Outperformed ROAS D7 KPI by 3.4x for Mobirix\u2019s Bricks Breaker Quest (iOS Re-engagement) | Persona.ly - 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